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UX principles / The reasoning

Better questions.
More useful interfaces.

Understand a principle, see a proposed application, and check the boundary before turning it into a rule.

19principles explained

Evidence and interpretation

“Law” is a common name, not a promise of universal results. Research findings, perceptual principles, heuristics and engineering rules carry different kinds of evidence.

Understand the distinctions

19 principles

Explanation · application · evidence
Choices and navigationResearch finding

Hick's Law

Make the next decision understandable. Removing useful choices is only one possible way to do that.

Choices and navigationDesign heuristic

Jakob's Law

Use familiar interaction patterns so people can spend their attention on the task.

Visual organizationPerceptual principle

Proximity

Spacing should tell the same story as the content: related things belong together.

Memory and attentionResearch finding

Von Restorff effect

A meaningful difference can help something stand out in memory. Make the difference worth noticing.

Memory and attentionResearch finding

Peak-end rule

How an experience ends can influence how it is remembered. Make completion useful and honest.

Visual organizationPerceptual principle

Prägnanz

Make the structure easy to perceive without removing the information that makes it useful.

Visual organizationPerceptual principle

Similarity

Use a shared visual treatment when elements share a role or meaning.

Workflow and scopeDesign heuristic

Tesler's Law

When a task is complicated, decide who should handle each part and how mistakes can be corrected.

Workflow and scopeDesign heuristic

Occam's Razor

Prefer a simpler adequate solution. Adequate still includes accessibility, clarity and recovery.

Workflow and scopeDesign heuristic

Pareto principle

Find where effort has the greatest measured effect. Treat 80/20 as a prompt to investigate, not a fact about your product.